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Distant Remnants
Company

Distant Remnants

91 Avenue du Général de Gaulle, Le Perreux-sur-Marne, 94170, France

Distant Remnants aims to create games focused on player experience and controller-in-hand sensations, with radical design and striking aesthetics.

Description

Distant Remnants, where no roads lead

The studio

Founded in 2025, Distant Remnants was created by three former classmates driven by the desire to produce games with unusual design.

Having already worked together on several projects, we share a design philosophy focused on player experience and the feel of the controller in hand.

We like to combine radical gameplay with striking aesthetics to create unique and captivating experiences.

The team

Matthieu Alle primarily handles creative direction and software architecture.

Mario Nicoletti handles level design and 3D.

Eliaz Lebert primarily handles programming on the project.

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