Description of the company
{"ops":[{"insert":"Founded in June 2021, COVEN is a video game studio based in Paris, created by Céline Tricart and Marie Blondiaux, two pioneers in digital creation.\nThe studio stands out for its commitment to telling powerful and immersive stories while championing values of diversity and inclusivity. COVEN develops original games aimed at a broad audience, with a focus on innovative and inclusive experiences.\n\nAmong COVEN's notable achievements is \"Masters of Light,\" a virtual reality action-adventure game that immerses players in a galaxy threatened by shadows.\nPlayers take on the roles of heroes endowed with luminous superpowers, with the ability to use hand tracking on Meta Quest 2, 3, and Pro headsets, as well as eye-tracking-assisted aiming on PlayStation VR2. The game features 36 levels, five skills to master, and an intense synthwave soundtrack, delivering an immersive and dynamic experience.\n\nAnother standout creation is \"Fight Back,\" a narrative virtual reality experience directed by Céline Tricart and co-produced by COVEN and France Télévisions.\nThis project, available for free on Meta Quest 2 and 3 headsets, tackles the theme of feminist self-defense, offering a 40-minute interactive experience that raises awareness and educates participants about the importance of knowing and expressing one's boundaries in the face of aggression.\n\nThe founders of COVEN, Céline Tricart and Marie Blondiaux, are recognized for their contributions to the video game and digital creation industries. Marie Blondiaux was named a Knight of the Order of Arts and Letters in March 2022, in recognition of her significant contributions to French culture.\n\nTheir shared vision for COVEN is to create games that blend the metaverse and cinema, offering interactive experiences that open up the world and encourage reflection.\nCOVEN is also committed to promoting inclusivity and diversity within the video game industry by developing projects that reflect these values and collaborating with diverse talents to enrich their creations. The studio continues to work on ambitious new projects, aiming to push the boundaries of interactivity and storytelling in the gaming world.\n"}]}
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