We are an independent French studio founded in 2024 in Nantes, with the desire to create hybrid, generous, and instantly recognizable gaming experiences. At Le Rado, we love exploring the bridges between nostalgia and modernity: taking the energy of classic genres, twisting them, merging them, and then giving them a contemporary, dynamic, and accessible identity.
Our approach is based on a simple conviction: a good game must surprise from its first minutes, while making you want to master it over time. It is in this spirit that we imagine concepts with strong mechanics, capable of speaking both to curious players and to enthusiasts seeking new sensations. We seek to create readable, intense, and expressive games, where every action has weight, rhythm, and a real place in the experience.
With Appulse, our first major project, we are developing a proposition that mixes pinball, top-down shooter, and roguelite. The player defends a mothership against waves of robots, while using the recoil of their shots to influence the ball's trajectory. This idea turns each game into a balance between precision, improvisation, and strategy building, thanks to weapons, equipment, and upgrades that allow runs to be renewed.
We have also explored other creative directions with Seagull's Revenge, a comedic puzzle game in which the player embodies Suzette, a seagull determined to drive tourists away. This prototype reflects our taste for offbeat universes, amusing situations, and art directions that quickly give character to a concept.
Le Rado is above all a team that loves to experiment, prototype, and push atypical ideas until they become solid experiences. We place great importance on game feel, clarity of mechanics, visual identity, and the desire to offer games that stay in mind. Our ambition is to continue building a creative, sincere, and bold catalog, driven by an independent vision of video games.