As part of its expansion, TACTICAL ADVENTURES is looking to add a Lead Character 3D Artist to its ranks.
Lead Character 3D Artist
Game Art
L'essentiel
Type d'emploi:
CDI
Télétravail:
Partiellement
Adresse:
Paris, 75000, France
Début du contrat:
04/03/2025
Niveau d'étude:
Niveau 7
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Langues:
Français, Anglais
Rémunération:
Négociable
Salaire négociable?
Oui
Date de Publication
04/03/2025
Description
{"ops":[{"insert":"You must have an experience in a similar position in video game development for a period of 10 years ;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You are familiar with Zbrush and Painter and have some knowledge of Unreal Engine 5."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You're interested in medieval and fantasy worlds ;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNICE TO HAVE :\nYou are fluent in English"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You have knowledge of the Software : Character Creator"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You are rigorous, organised, autonomous, a self-starter, a good communicator and comfortable working as part of a team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You're familiar with role-playing games, especially Dungeons & Dragons, and you've got a good sense of humour."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
Avantages sociaux
{"ops":[{"insert":"\nYou will have 25 day's annual leave and 12 working time reduction days. You will also have all government holiday."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You have two fixed teleworking days on Mondays and Fridays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Incentives may be envisaged by the company during the year."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"50 % reimbursement of your travel costs or access to the sustainable mobility package"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"We have a competitive company mutual insurance scheme : Alan Purple for all our employees."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"We offer employees meal vouchers through our service provider Swile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Activités principales
{"ops":[{"insert":"Reporting to the Art Director, you will be responsible for :\nEstablish production guidelines for characters and creatures for internal and external teams ;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Modelling (High and Low Poly) and texturing (UV, baking, textures) characters and creatures on the basis of concept art in compliance with the established DA and the technical constraints established in pre-production ;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Supervise the 3D Character Artists, giving them the benefit of your expertise to ensure that production of consistent, high-quality models ;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Work closely with our Lead Animator to ensure models are seamlessly integrated ;"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ensure quality control on models produced externally by validating the various stages of production ; These tasks may change depending on the candidate's interest in the job."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThese tasks may evolve depending on the candidate's profile and interest in the position.\n"}]}
Compétences Requises
{"ops":[{"insert":"Implement problem-solving techniques"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Read and interpret architectural projects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use scripting techniques (XML, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Implement real-time lighting techniques (Light Map, Vertex Color, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mobilize monitoring techniques"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Work in a team"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Connaissances Indispensables
{"ops":[{"insert":"The principles of animated imagery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The concepts of anatomy (human, animal, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The basics of architecture and art history"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Level editor and content integration tools"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2D software (Painter, Photoshop, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3D software (3Ds Max, Maya, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Studio indépendant basé à Paris, spécialisé dans les jeux de rôle tactiques, créateur de "Solasta: Crown of the Magister" et de sa suite à venir, "Solasta II".
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