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Old Skull Games
Company

Old Skull Games

35 Rue Louis Guérin, Villeurbanne, 69100, France

Independent video game studio based in Lyon, specializing in creating original experiences for mobile, PC, and consoles.

Description

Old Skull Games is an independent video game development studio based in Lyon, France, founded in 2012. We specialize in creating original, high-quality gaming experiences for mobile platforms, PC, and consoles.

Our primary mission is to develop games with passion, telling captivating stories and delivering an exceptional user experience. We are committed to constantly pushing our technical limits while fostering empathy, communication, and creativity within our team. Every member of our studio is essential to the success of our projects, which is why we have created a fulfilling work environment and implemented skill and career development plans.

Over the years, we have collaborated with renowned international partners, developing titles such as "Valiant Hearts: Coming Home" in partnership with Ubisoft and Netflix, and "SpongeBob: Patty Pursuit" in collaboration with Nickelodeon and Apple Arcade. These projects demonstrate our ability to adapt and innovate with established intellectual properties.

Alongside these collaborations, we have also developed our own intellectual properties, such as "Cryptical Path," a rogue-lite action game where the player embodies the Architect trapped in an ever-changing labyrinth, and "Raid Heroes," our first foray into self-publishing on mobile, inspired by medieval fantasy lore and tailored for a midcore audience.

Our team, composed of over 85 passionate talents, is our greatest asset. We value their individuality and creativity, and we strive to create a work environment that promotes their well-being and professional fulfillment.

As a studio, we enjoy broadening our horizons by exploring new game genres and platforms. Our versatility and high-quality standards enable us to take on diverse challenges and deliver innovative gaming experiences.

For over ten years, we have developed 17 games and continue to enrich our portfolio each year, with the ambition of creating memorable universes and leaving a lasting mark on the video game industry.

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