The Game Cursus consists of two cycles. The first cycle introduces students to the fundamentals of video games. After a year of Prépa Animation & Game (Bachelor Year 1), students are immersed from the second year of Bachelor Game in a production environment similar to that of creative studios. This first 3-year cycle (Bachelor's level) is dedicated to discovering the main software, 3D concepts, and Game Art.
During the two years of Mastère Game, students are immersed in a production environment similar to that of studios. By developing 3 team games, they will face all the professional challenges of creating a video game. The final year of study is dedicated to the completion of the graduation project. This team project is an opportunity to showcase their talents and skills in conditions close to the professional world.