Description of the company
{"ops":[{"insert":"Ikimasho is a virtual reality (VR) game studio founded in 2017 and based in Paris, near the Louvre, in the vibrant neighborhood of Little Tokyo and Seoul. Our name, meaning \"Let's go!\" in Japanese, reflects the momentum and passion driving us to create immersive and innovative VR experiences.\n\nOur team consists of dedicated craftsmen, each bringing their expertise to shape games that leave a mark on the VR industry. We believe that exceptional games are the result of countless small strokes of genius, diligently executed, blending into a coherent and captivating work.\n\nAmong our notable achievements, \"Tiger Blade\" stands out as an intense VR action experience, plunging players into a thrilling story of betrayal and survival, inspired by Korean neo-noir cinema. Developed in partnership with Sony Interactive Entertainment, \"Tiger Blade\" redefines VR action by seamlessly blending sword combat and gunplay, offering a smooth and accessible experience. The game is available on PlayStation VR2 and Meta Quest.\n\n\"Star Shaman\" is another of our creations, transporting players to a magical universe where they journey through procedural solar systems, battling hordes of enemies with a unique VR spell-casting system. Accompanied by a funky soundtrack, \"Star Shaman\" is available on Meta Quest, PC-VR, and PICO.\n\nIn addition to our games, we develop interactive cultural VR experiences, such as \"Tutankhamun,\" a captivating odyssey through the wonders of ancient Egypt, allowing visitors to interact with pharaonic afterlife rituals. We also have several ongoing projects in Asia and the Middle East, aiming to create lasting emotions through accessible and enchanting interactions.\n\nAt Ikimasho, we aspire for VR to enable epic adventures where players embody extraordinary virtual characters in vast, persistent worlds where gaming and socialization converge. We are constantly seeking autonomous, passionate, and quality-oriented talents to join our team and help push the boundaries of virtual reality.\n\nFor more information about our projects and opportunities, feel free to visit our website.\n"}]}
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