Description of the company
{"ops":[{"insert":"Since our founding in 2008, DON'T NOD has been an independent video game development and publishing studio, based in Paris and Montreal. We specialize in creating immersive and meaningful narrative experiences, showcasing original and diverse stories.\n\nOur first title, Remember Me, released in 2013, laid the foundation for our commitment to rich universes and deep storytelling. However, it was with Life is Strange in 2015 that we truly made our mark on the industry, delivering an episodic adventure acclaimed for its innovative narrative and impactful choices.\n\nOver the years, we have expanded our portfolio with games such as Vampyr, an action-RPG set in early 20th-century London, and Tell Me Why, a narrative adventure exploring profound and contemporary themes. Our dedication to innovation drives us to reinvent ourselves with each project while maintaining exceptional narrative quality.\n\nIn 2022, we unveiled our new visual identity, reflecting our evolution and our ongoing ambition to push the boundaries of interactive storytelling. We also expanded our activities as a third-party publisher, supporting titles such as Gerda: A Flame in Winter, demonstrating our commitment to promoting independent projects that share our passion for captivating stories.\n\nWith a dedicated and passionate team, DON'T NOD continues to shape gaming experiences that resonate with players worldwide, focusing on authentic stories and meaningful choices. We are determined to explore new narrative horizons and deliver games that inspire and engage our community.\n\nAs a studio, we value authenticity, diversity, and innovation, and we are committed to creating games that not only entertain but also provoke thought and evoke deep emotions in our players.\n\nDON'T NOD is proud of its journey and excited about the future as we continue to explore new ways of telling interactive stories and collaborate with talents from around the world to enrich the video game industry.\n"}]}
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