Description of the company
{"ops":[{"insert":"EODE is a transmedia development studio and creative solutions provider based in Nantes, France.\nThe studio is dedicated to creating original universes expressed through various forms, including video games, books, and animations, thereby transcending traditional media.\nIn addition to its own productions, EODE offers digital and physical creation services and expertise, including technical and creative solutions tailored to the specific needs of its clients.\n\nAmong the studio's notable projects is \"Electrodash,\" an arcade game available on Steam since January 2020.\nThis game offers a retro 90s experience with an electro soundtrack and a bold neon aesthetic. Players control a cube that must reach the finish line by bouncing off walls littered with obstacles, providing a \"die & retry\" type challenge.\nEODE is also developing \"Moonlight,\" an action-adventure game focused on group play.\nThis title features a story mode playable solo or cooperatively, as well as a multiplayer mode supporting up to 36 players locally and online. The game stands out for its accessibility, allowing players to use a mobile app as a controller, making it ideal for gatherings with friends.\n\nMeanwhile, the studio is working on \"ShadowPiercer,\" a survival game centered on resource gathering, building, and exploration.\nPlayers take on the role of an arcanist traveling aboard the \"ShadowPiercer,\" a train serving as a mobile base, in a world overrun by shadows. The game offers an action-RPG combat system, solo or multiplayer exploration for up to eight players, and is slated for release on PC by late 2025.\n\nEODE is not limited to video games and is also involved in associative publishing through its independent publishing house.\nThis structure produces, prints, and shares creative universes by placing authors at the heart of the editorial process, fostering the emergence of original and innovative projects.\nThe studio also provides \"Wonderland,\" a set of tools and technical solutions developed in-house to optimize the creative process.\nThese tools, used for their own projects, are designed to be well-documented and structured, facilitating their use across different projects and their sharing with the community.\n"}]}
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